
Rosaria Conte has been the founder and head of the Laboratory of Agent Based Social Simulation (LABSS) within the Institute of Cognitive Sciences and Technologies at the Italian National Research Council (ISTC-CNR).
Rosaria Conte has been the founder and head of the Laboratory of Agent Based Social Simulation (LABSS) within the Institute of Cognitive Sciences and Technologies at the Italian National Research Council (ISTC-CNR).
Marco Campennì is a Postdoc researcher at Department of Psychology, Arizona State University, Tempe, AZ. He worked at the Laboratory of Agent Based Social Simulation (LABSS) until 2010.
Gennaro Di Tosto holds a PhD in cognitive science from the University of Padova, Italy. Before joining Ohio State, he was a research associate at the Cathie Marsh Institute for Social Research of the University of Manchester, UK.
Francesca Giardini is Assistant Professor in Sociology at the University of Groningen, The Netherlands. She worked at the Laboratory of Agent Based Social Simulation (LABSS) until the beginning of 2016.
Valeria is an Intern at the Laboratory of Agent Based Social Simulation (LABSS) within the Institute of Cognitive Sciences and Technologies (ISTC) at CNR. She joined the team in March 2018.
Luis Gustavo Nardin is a faculty member of Computer Science at the Brandenburg University of Technology (Germany).
He was previously a Computer Engineering graduate student at University of São Paulo, from where he has obtained his Master’s degree and a specialization in Software Engineering.
Nicolas Payette, PhD in Philosophy (2018) joined the Laboratory of Agent Based Social Simulation (LABSS) at the beginning of 2017. He is a Research Fellow within the Institute of Cognitive Sciences and Technologies (ISTC) at CNR.
Walter Quattrociocchi has collaborated with the LABSS since 2008. His research interests include dynamic networks, graph algorithms, and dynamic processes on complex networks (social and biological).
Jordi Sabater-Mir is a Tenured Scientist at the Artificial Intelligence Research Institute (IIIA-CSIC). He is an Engineer in Computer Science and holds a PhD in Artificial Intelligence.
Paolo Turrini is an Imperial College Research Fellow at Department of Computing, Imperial College London. The areas he works in are game theory, artificial intelligence, logic, social choice theory, mechanism design.
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